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The Washington Post first reported details of the meeting participants. "On average, this type of research finds that, at best, only 0.4 percent of the variation in minor forms of aggression can be explained by video games with more recent studies suggesting the number might be closer to zero". Rep. Vicky Hartzler, a Republican from Missouri, furnished the information about the sizzle reel.

"We have to do something maybe about what they're seeing, how they're seeing it and also video game", Mr Trump said last month.

Social media reviews of Trump's comments have so far been mixed. He noted an argument, also made by the ESA, that violent video games are sold worldwide, including in places where there's considerably less gun violence.

The Independent Game Developers Association defended gaming on Twitter, noting how Trump and others are using the industry as a scapegoat for gun violence. "We have to look at the Internet", he shared at the table, "because a lot of bad things are happening to young kids and young minds [which] are being formed".

He said, "it's important for us to help them differentiate between reality and entertainment". Supreme Court case on violent video games that was fully litigated in 2011 and led to a victory for the game industry. Rather than addressing the root of America's gun problem, which, you know, might have something to do with all the guns, they're looking for an easy way out and something else to demonise apart from confronting their own precious lobbies and ideals.

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"You see these movies, they're so violent", Trump said at the time.

"The video game representatives pulled out their same old talking points that have always been refuted".

The Entertainment Software Association of Canada takes a similar position. But video games, the industry holds, are innocent.

Parents Television Council program director Melissa Henson was also present at the meeting where she stressed the challenges of keeping children away from such games, a feat for "even for the most diligent parent". Plus, Modern Warfare 2 gave players the option of "skipping" the scene, and recently Call of Duty games give consumers the option of disabling blood and gore. After the 2013 meetings wrapped up, the White House called for research on the effect of media and video games on gun violence, but nothing substantial came out of that.

However, since then the meeting has been organized, with there being speculation as to who would be involved. Bozell told the president that games need to be regulated in the same way as tobacco and alcohol.

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In terms of attendance, there were only a handful of actual industry folk, with Rockstar Games CEO Strauss Zelnick, ZeniMax CEO Robert Altman and Entertainment Software Association president Mike Gallagher being the invited trio.

For decades, it has been widely debated what kind of impact violent video games and movies have on people, especially children and those with mental health issues.

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"Entertainment is distributed and consumed globally, but the U.S. has an exponentially higher level of gun violence than any other nation", Hewitt said. "The facts are very clear-no study has shown a causal relationship between playing video games and gun violence".

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