Call of Duty: WW2 Dev "Working Around The Clock" To Address Issues

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Michael Condrey: “[Call of Duty: WWII] launched with 2XP active, unintentionally.”

In a blog post addressing the issues, Sledgehammer told fans that it is addressing these problems regarding the server and connection, with a promise to return to normality in the near future.

Sledgehammer Games said a PC-specific title update is ready for release, but it wants to fix the constant connection issues, which also affect PC players, before it's available to the public.

Sledgehammer's Michael Condrey has revealed that Double XP was active on CoD: WWII since its launch on the 3rd of November. "Everyone was getting 2XP since November 3 and up until we made the playlist change late Thursday night, which effectively launched 3XP".

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"This weekend we rolled out various test solutions in limited markets in order to fully analyse real-world conditions without risking disruption", the post continues. As a result, the developers migrated online play to peer-to-peer (P2P) servers in an effort to provide a more stable experience. We've begun to test dedicated servers today in the US. "We'll watch this test closely, and once we analyze the results we'll look to expand".

For gamers who are planning to play Call of Duty: WWII for a year, it doesn't make sense to wait and buy the DLC separately or even to skip one or two of them since that will limit the matchmaking as you get split into a smaller and smaller pool. No reason to release a patch that will just make things worse.

As far as the social space known as Headquarters is concerned, it hasn't been working as intended by any means since it was unveiled.

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Calling the launch of the game and the days after a "whirlwind", Sledgehammer Games reiterated that their top priority is providing an enjoyable online experience to players.

As for Headquarters, they're still solo experiences however players can invite friends into headquarters so they can complete various social challenges. "So hang in there while we address the most pressing concerns first", said Sledgehammer.

But the priority is online connectivity issues, starting with another new patch on PS4, Xbox One and PC. "We won't rest until we resolve everything we can for the community".

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